May 28, 2007, 11:30 PM // 23:30
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#21
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Banned
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Quote:
Originally Posted by makosi
They need to fix interrupt spamming. It isn't skillfull to spam Savage, Distracting and Punishing over and over and over.
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Agree.
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May 28, 2007, 11:31 PM // 23:31
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#22
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by makosi
They need to fix interrupt spamming. It isn't skillfull to spam Savage, Distracting and Punishing over and over and over.
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No they don't as this is what I usually run when interrupting.
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May 28, 2007, 11:36 PM // 23:36
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#23
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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Quote:
Originally Posted by Age
No they don't as this is what I usually run when interrupting.
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I know, so do I. So does everyone.
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May 28, 2007, 11:42 PM // 23:42
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#24
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Wilds Pathfinder
Join Date: Mar 2006
Guild: Guildless :(
Profession: R/
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Quote:
Originally Posted by makosi
They need to fix interrupt spamming. It isn't skillfull to spam Savage, Distracting and Punishing over and over and over.
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There's nothing to fix there, get owned by an interrupt ranger lately? It's still not equal to Mesmer interrupts.
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May 28, 2007, 11:48 PM // 23:48
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#25
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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Quote:
Originally Posted by trobinson97
There's nothing to fix there, get owned by an interrupt ranger lately? It's still not equal to Mesmer interrupts.
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On the contrary, I seem to own a lot of things with those interrupts although I do get owned by them. At least with mesmer interrupts there are conditions to be met, like the target must be casting a spell or, less frequently, activating a skill. Precision timing, accuracy and an understanding of your skill bar ar important as an interrupt mesmer.
Those ranger interrupts are button bashing which happens to interrupt most actions whether the target is actvating skills or not and there are damage bonuses to go with it.
An alternative to changing rangers might be to revert Mantra of Resolve to its old state.
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May 29, 2007, 12:39 AM // 00:39
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#26
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Forge Runner
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Quote:
Originally Posted by Age
No they don't as this is what I usually run when interrupting.
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Let me guess... You use a flatbow as well?
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May 29, 2007, 12:47 AM // 00:47
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#27
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Wilds Pathfinder
Join Date: Mar 2006
Guild: Guildless :(
Profession: R/
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So it's less skillful to combine luck and timing in order to interrupt a skill than it is to continuosly attempt spells when you KNOW an interrupter is in the vicinity?
Anyway, the two most used interrupts are conditional. If you want the damage bonus from Savage, the target must be casting a spell. Distracting only does minimal damage. Magebane only recharges instantly if you interrupted a spell.
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May 29, 2007, 12:50 AM // 00:50
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#28
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ArenaNet
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According to James Phinney, the designers did take a look at bow skills, but feel that in the analysis, the skills are working very well, and do not require an adjustment. So I believe there is one skill balance involving a bow skill, but there will not be nerfs or buffs to those skills in the upcoming update.
__________________
Gaile Gray
Support Liaison
ArenaNet
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May 29, 2007, 12:53 AM // 00:53
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#29
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Jungle Guide
Join Date: May 2005
Profession: W/Mo
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Quote:
Originally Posted by Gaile Gray
According to James Phinney, the designers did take a look at bow skills, but feel that in the analysis, the skills are working very well, and do not require an adjustment. So I believe there is one skill balance involving a bow skill, but there will not be nerfs or buffs to those skills in the upcoming update.
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....................................
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May 29, 2007, 12:55 AM // 00:55
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#30
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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Hehe. Gaile said the 'n' word she hates so much.
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May 29, 2007, 01:00 AM // 01:00
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#31
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Forge Runner
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Well, I finally lost faith in Arenanets ability to balance this game.
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May 29, 2007, 01:06 AM // 01:06
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#32
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by -Loki-
Let me guess... You use a flatbow as well?
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No I don't I forget what I use I played my Ranger in few days but I don't have the best bow collection.I got a flatbow but what would you suggest?
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May 29, 2007, 01:35 AM // 01:35
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#33
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Furnace Stoker
Join Date: Oct 2005
Guild: Inde is Smoking [Hawt] *ToA*
Profession: W/E
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Quote:
Originally Posted by Age
No I don't I forget what I use I played my Ranger in few days but I don't have the best bow collection.I got a flatbow but what would you suggest?
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flatbows are utter crap. only should be used for pulling and nothing else, they'll miss almost everytime if you dont have a target sitting still.
I laugh when I play crip shot and see retards using flatbows and dodge everything.
imo the intterupts are fine, half of the people that bring them arent very good at using them.... I think half of the players I see arent smart enough to know how to interrupt prot spirit and rof after a monk has been kd.
Last edited by ShadowsRequiem; May 29, 2007 at 01:37 AM // 01:37..
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May 29, 2007, 01:40 AM // 01:40
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#34
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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Hmm, this next update sounds bad...real bad :S
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May 29, 2007, 02:06 AM // 02:06
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#35
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Forge Runner
Join Date: Nov 2005
Profession: R/
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Quote:
Originally Posted by Gaile Gray
According to James Phinney, the designers did take a look at bow skills, but feel that in the analysis, the skills are working very well, and do not require an adjustment. So I believe there is one skill balance involving a bow skill, but there will not be nerfs or buffs to those skills in the upcoming update.
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Any word on fixing Keen Arrow? *gives cute hopeful puppy eyes*
http://www.guildwarsguru.com/forum/s...php?t=10125394
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May 29, 2007, 02:56 AM // 02:56
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#36
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Furnace Stoker
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
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I dunno, looking through the list, most of them are ok. Splinter shot and the point blank shots could use a buff, and keen arrow needs to be fixed, but everything else has its place.
And yes, I know power shot sucks, but do you really want to play a game where the best bow attack is boring c+space skills like power shot?
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May 29, 2007, 05:08 AM // 05:08
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#37
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Forge Runner
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Quote:
Originally Posted by Age
No I don't I forget what I use I played my Ranger in few days but I don't have the best bow collection.I got a flatbow but what would you suggest?
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If you don't know what bow to use for interrupting, I'm merely going to ignore your previous comments about interrupt skills.
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May 29, 2007, 06:55 AM // 06:55
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#38
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Forge Runner
Join Date: Mar 2006
Location: Malta
Guild: [CuTe]
Profession: E/
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Quote:
Originally Posted by ShadowsRequiem
flatbows are utter crap. only should be used for pulling and nothing else, they'll miss almost everytime if you dont have a target sitting still.
I laugh when I play crip shot and see retards using flatbows and dodge everything.
imo the intterupts are fine, half of the people that bring them arent very good at using them.... I think half of the players I see arent smart enough to know how to interrupt prot spirit and rof after a monk has been kd.
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Aha flatbows crap....well you're actually wrong there, Did you forget about read the wind or favorable winds
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May 29, 2007, 07:34 AM // 07:34
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#39
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Wilds Pathfinder
Join Date: Jan 2006
Location: The Netherlands
Guild: The Lore Enforcers
Profession: Me/A
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.. You only need 1 interupt most of the time , Concussion shot ftw and if you trow in disrupting shot you'll be fine IF you can manage the energy.
(of course it only works against spells, but still.)
Flatbows + read the winds = fastest attacking bow + good accuracy and very long range, what do you want more?
@age only recurves have the best accuracy so if you don't want to be dependant on read the wind or favorable winds try that type.
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May 29, 2007, 07:38 AM // 07:38
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#40
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Forge Runner
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Quote:
Originally Posted by DarkGanni
Aha flatbows crap....well you're actually wrong there, Did you forget about read the wind or favorable winds
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A flatbow is good because it actually hits when under RTW? So, that makes the other bows godlike, since you don't need a skill devoted to making them not miss anything but a stationary target?
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